The more percentages, the easier it's to knock out a character out of the stage, and that's the main goal of every match. The character's health bar has been replaced by a damage percentage counter which increases its value when damage is taken. It's quite simple, but it may take a while to master all controls and mechanics as it isn't a typical fighting game. The gameplay in Super Smash Flash 2 is very similar to the official Super Smash Bros. In addition to the classic battles, you'll find here many exciting options or take part in fun competitions and play a great football or basketball match. The Group section includes game modes in which you can play both alone and with up to 3 friends on one PC. If you need some practice, in the Solo section you'll also find an extensive Training mode in which you can learn the moves of all characters. A stadium is a place where you can test your skills in various competitions. Every next opponent is getting harder, so don't be surprised! Events are custom scenarios in which you'll find various challenges often referring to Nintendo games. In the Classic mode, you'll fight with various opponents one by one. In the Solo section, you'll find challenges designed for one player. The game includes many exciting game modes for both singleplayer and multiplayer experiences. Join the fight in Super Smash Flash 2 and show your skills in many arenas and game modes, where you'll meet a huge number of familiar opponents! Game Modes Developed by McLeod Gaming, it's a continuation of the famous Super Smash Flash and one of the largest Flash games ever made. That’s all for now, in the meantime have fun playing SSF2 v1.Super Smash Flash 2 1.0.3 Beta is here! It's time to fight with the iconic Nintendo characters, the most powerful warriors from anime universes, and heroes of games from Sega, Capcom, and Bandai. Expect more news to come as we begin picking up the pace again.Īlso in case you missed it, please make sure to follow SSF2’s new Twitter account and subscribe to our new YouTube channel so you don’t miss out anything! Rest assured, despite the demise of the Flash Player and the end of the Rotation Release development cycle, SSF2 isn’t stopping any time soon! While the team is going to start off a bit slower this year, there are plenty of content plans in the pipeline. (By the way, if you’d like to support such an awesome project, we encourage you to check out Ruffle’s Open Collective page) SSF2 Development It may be some time before we see SSF2 supported since the game is built in ActionScript 3.0, but in the meantime you can always download the game to play on your desktop using Adobe AIR in place of the Flash Player. It’s made great strides supporting tons of games from the ActionScript 2.0 days, including an almost fully-functional Super Smash Flash 1 ( go try it out!). On the bright side, a project called Ruffle has been underway for quite some time to emulate the Flash Player in-browser without requiring a plugin. We may never see a technology exactly quite like Flash again in the future, and we think it’s important to look back and appreciate how it allowed all sorts of creative individuals to express themselves, despite all of the negative press. Flash is what allowed SSF2 to blossom into the ultimate Smash tribute that you see today, and it’s also what put McLeodGaming on the path to being a real independent game studio in the early 2000s. As the creators of one of the most ambitious Flash-based projects on the internet, it pains us greatly to see it go. Many of you probably already know that the end of Flash Player support arrived today, with the full transition to being globally disabled arriving on January 12th, 2021. At this rate you must be asking: “What’s next in store for SSF2?” The End of Flash Player We’ve (finally) reached the year 2021, and looking back we had a busy past year with a slew of SSF2 updates thanks to our recently concluded SSF2 Rotation Release Cycle.
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